Provides an implementation of System.IAsyncResult for use by BeginSendMail method and BeginTestRecipients method to implement the standard asynchronous method pattern.
System.Object
EASendMail.SmtpClientAsyncResult
[Visual Basic]
Public Class SmtpClientAsyncResult
Implements IAsyncResult
[C#] public class SmtpClientAsyncResult : IAsyncResult
[C++] public __gc class SmtpClientAsyncResult : public IAsyncResult
[JScript] public class SmtpClientAsyncResult implements IAsyncResult
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Methods and Properties
Please refer to .NET Framework SDK System.IAsyncResult interface.
Example
[Visual Basic, C#, C++] To get the full samples of EASendMail, please refer to Samples section.
[Visual Basic]
Imports EASendMail
Sub SendMail()
Dim oMail As SmtpMail = New SmtpMail("TryIt")
Dim oSmtp As SmtpClient = New SmtpClient
Dim ar As SmtpClientAsyncResult = Nothing
Try
oMail.From = New MailAddress("from@adminsystem.com")
oMail.To.Add(New MailAddress("to@adminsystem.com"))
oMail.Subject = "test subject"
oMail.TextBody = "test body"
Dim oServer As SmtpServer = New SmtpServer("myserveraddress")
ar = oSmtp.BeginSendMail(oServer, oMail, Nothing, Nothing)
Do While Not ar.AsyncWaitHandle.WaitOne(5, False)
'do other thing
Loop
oSmtp.EndSendMail(ar)
Console.WriteLine("the message was sent to {0} successfully", _
ar.SmtpClientInstance.CurrentSmtpServer.Server)
Catch exp As SmtpTerminatedException
Console.WriteLine(exp.Message)
Catch exp As SmtpServerException
Console.WriteLine("Exception: Server Respond: {0}", exp.ErrorMessage)
Catch exp As System.Net.Sockets.SocketException
Console.WriteLine("Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message)
Catch exp As System.ComponentModel.Win32Exception
Console.WriteLine("Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message)
Catch exp As System.Exception
Console.WriteLine("Exception: Common: {0}", exp.Message)
End Try
Console.WriteLine("SMTP LOG:" & vbCrLf)
Console.WriteLine(ar.SmtpClientInstance.SmtpConversation)
End Sub
[C#]
using System;
using EASendMail;
void SendMail()
{
SmtpMail oMail = new SmtpMail("TryIt");
SmtpClient oSmtp = new SmtpClient();
SmtpClientAsyncResult ar = null;
try
{
oMail.From = new MailAddress("from@adminsystem.com" );
oMail.To.Add( new MailAddress("from@adminsystem.com" ));
oMail.Subject = "test subject";
oMail.TextBody = "test body";
SmtpServer oServer = new SmtpServer("myserveraddress");
ar = oSmtp.BeginSendMail( oServer, oMail, null, null );
while(!ar.AsyncWaitHandle.WaitOne(5, false ))
{
//do other thing
}
oSmtp.EndSendMail( ar );
Console.WriteLine( "the message was sent to {0} successfully",
ar.SmtpClientInstance.CurrentSmtpServer.Server );
}
catch( SmtpTerminatedException exp )
{
Console.WriteLine( exp.Message );
}
catch( SmtpServerException exp )
{
Console.WriteLine( "Exception: Server Respond: {0}", exp.ErrorMessage );
}
catch( System.Net.Sockets.SocketException exp )
{
Console.WriteLine( "Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message );
}
catch( System.ComponentModel.Win32Exception exp )
{
Console.WriteLine( "Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message );
}
catch( System.Exception exp )
{
Console.WriteLine( "Exception: Common: {0}", exp.Message );
}
Console.WriteLine( "SMTP LOG:\r\n" );
Console.WriteLine( ar.SmtpClientInstance.SmtpConversation );
}
[C++]
using namespace System;
using namespace EASendMail;
void SendMail()
{
SmtpMail *oMail = new SmtpMail(S"TryIt");
SmtpClient *oSmtp = new SmtpClient();
SmtpClientAsyncResult *ar = NULL;
try
{
oMail->From = new MailAddress(S"from@adminsystem.com" );
oMail->To->Add( new MailAddress(S"to@adminsystem.com" ));
oMail->Subject = "test subject";
oMail->TextBody = "test body";
SmtpServer *oServer = new SmtpServer(S"myserveraddress");
ar = oSmtp->BeginSendMail( oServer, oMail, NULL, NULL );
while(!ar->AsyncWaitHandle->WaitOne( 5, false ))
{
//do other thing;
}
oSmtp->EndSendMail( ar );
Console::WriteLine( "the message was sent to {0} successfully",
ar->SmtpClientInstance->CurrentSmtpServer->Server );
}
catch( EASendMail::SmtpTerminatedException *exp )
{
Console::WriteLine( exp->Message );
}
catch( EASendMail::SmtpServerException *exp )
{
Console::WriteLine( S"Exception: Server Respond: {0}", exp->ErrorMessage );
}
catch( System::Net::Sockets::SocketException *exp )
{
Console::WriteLine( S"Exception: Networking Error: {0} {1}", exp->ErrorCode.ToString(S"d"), exp->Message );
}
catch( System::ComponentModel::Win32Exception *exp )
{
Console::WriteLine( S"Exception: System Error: {0} {1}", exp->ErrorCode.ToString(S"d"), exp->Message );
}
catch( System::Exception *exp )
{
Console::WriteLine( S"Exception: Common: {0}", exp->Message );
}
Console::WriteLine( S"SMTP LOG:\r\n" );
Console::WriteLine( ar->SmtpClientInstance->SmtpConversation );
}