SmtpServer.Server Property


Gets or sets the smtp server address (IP or internet domain name).

[VisualĀ Basic]
Public Property Server As String
[C#]
public string Server {get; set;}
[C++]
public: __property String* get_Server();
public: __property void set_Server(String*);
[JScript]
public function get Server() : String;
public function set Server(String);

Property Value

A string value indicating the smtp server address (IP address or internet domain).

Example

[Visual Basic, C#, C++] To get the full samples of EASendMail, please refer to Samples section.

[Visual Basic]
Imports EASendMail
Sub SendMail()
    Dim oMail As SmtpMail = New SmtpMail("TryIt")
    Dim oSmtp As SmtpClient = New SmtpClient

    Try
        Dim oServer As SmtpServer = New SmtpServer("smtp.adminsystem.com")
        
        'set user authentication
        'oServer.UserName = "myuser@adminsystem.com"
        'oServer.Password = "mypassword"
        
        'specifies the authentication mechanism.
        'oSmtp.AuthType = SmtpAuthType.AuthAuto
        
        'set SSL connection
        'oServer.ConnectType = SmtpConnectType.ConnectSSLAuto
        
        'set smtp server port
        'oServer.Port = 465
        
        'set helo domain
        'oServer.HeloDomain = "mymachine.com"
        
        'set delivery-report address
        'oServer.MailFrom = "report@adminsystem.com"
        
        
        oMail.From = New MailAddress("from@adminsystem.com")
        oMail.To.Add(New MailAddress("to@adminsystem.com"))
        
        oMail.Subject = "test subject"
        oMail.TextBody = "test body"
                       
        oSmtp.SendMail( oServer, oMail )
        Console.WriteLine( "message was sent" )
        
    Catch exp As SmtpTerminatedException
        Console.WriteLine(exp.Message)
    Catch exp As SmtpServerException
        Console.WriteLine("Exception: Server Respond: {0}", exp.ErrorMessage)
    Catch exp As System.Net.Sockets.SocketException
        Console.WriteLine("Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message)
    Catch exp As System.ComponentModel.Win32Exception
        Console.WriteLine("Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message)
    Catch exp As System.Exception
        Console.WriteLine("Exception: Common: {0}", exp.Message)
    End Try

End Sub

[C#]
using System;
using EASendMail;
void SendMail()
{
    SmtpMail oMail = new SmtpMail("TryIt");
    SmtpClient oSmtp = new SmtpClient();

    try
    {
        SmtpServer oServer = new SmtpServer("smtp.adminsystem.com");
        
        //set user authentication
        //oServer.UserName = "myuser@adminsystem.com";
        //oServer.Password = "mypassword";
        
        //specifies the authentication mechanism.
        //oSmtp.AuthType = SmtpAuthType.AuthAuto;
        
        //set SSL connection
        //oServer.ConnectType = SmtpConnectType.ConnectSSLAuto;
        
        //set smtp server port
        //oServer.Port = 465;
        
        //set helo domain
        //oServer.HeloDomain = "mymachine.com";
        
        //set delivery-report address
        //oServer.MailFrom = "report@adminsystem.com";
        
                
        oMail.From = new MailAddress("from@adminsystem.com" );
        oMail.To.Add( new MailAddress("to@adminsystem.com" ));
        oMail.Subject = "test subject";
        oMail.TextBody = "test body";
                
        oSmtp.SendMail( oServer, oMail );
        Console.WriteLine( "message was sent" );
    }
    catch( SmtpTerminatedException exp )
    {
        Console.WriteLine( exp.Message );
    }
    catch( SmtpServerException exp )
    {
        Console.WriteLine( "Exception: Server Respond: {0}", exp.ErrorMessage );
    }
    catch( System.Net.Sockets.SocketException exp )
    {
        Console.WriteLine( "Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message );
    }
    catch( System.ComponentModel.Win32Exception exp )
    {
        Console.WriteLine( "Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message );            
    }
    catch( System.Exception exp )
    {
        Console.WriteLine( "Exception: Common: {0}", exp.Message );         
    }
}
        
[C++]
using namespace System;
using namespace EASendMail;
void SendMail()
{
    SmtpMail *oMail = new SmtpMail(S"TryIt");
    SmtpClient *oSmtp = new SmtpClient();

    try
    {
        SmtpServer *oServer = new SmtpServer(S"smtp.adminsystem.com");
		
        //set user authentication
        //oServer->UserName = S"myuser@adminsystem.com";
        //oServer->Password = S"mypassword";
        
        //specifies the authentication mechanism.
        //oSmtp->AuthType = SmtpAuthType::AuthAuto;
        
        //set SSL connection
        //oServer->ConnectType = SmtpConnectType::ConnectSSLAuto;
        
        //set smtp server port
        //oServer->Port = 465;
        
        //set helo domain
        //oServer->HeloDomain = S"mymachine.com";
        
        //set delivery-report address
        //oServer->MailFrom = S"report@adminsystem.com";
                    
        oMail->From = new MailAddress(S"from@adminsystem.com" );
        oMail->To->Add( new MailAddress(S"to@adminsystem.com" ));
        oMail->Subject = "test subject";
        oMail->TextBody = "test body";
        
        oSmtp->SendMail( oServer, oMail );
        Console::WriteLine( S"message was sent" );
    }
    catch( EASendMail::SmtpTerminatedException *exp )
    {
        Console::WriteLine( exp->Message );
    }
    catch( EASendMail::SmtpServerException *exp )
    {
        Console::WriteLine( S"Exception: Server Respond: {0}", exp->ErrorMessage );
    }
    catch( System::Net::Sockets::SocketException *exp )
    {
        Console::WriteLine( S"Exception: Networking Error: {0} {1}", exp->ErrorCode.ToString(S"d"), exp->Message );
    }
    catch( System::ComponentModel::Win32Exception *exp )
    {
        Console::WriteLine( S"Exception: System Error: {0} {1}", exp->ErrorCode.ToString(S"d"), exp->Message );           
    }
    catch( System::Exception *exp )
    {
        Console::WriteLine( S"Exception: Common: {0}", exp->Message );           
    }
}