Occurs when smtp server has authorized the user.
[Visual Basic]
Public Event OnAuthorized As OnAuthorizedEventHandler
Public Delegate Sub OnAuthorizedEventHandler( _
ByVal sender As Object, _
ByRef cancel As Boolean _
)
[C#]
public event OnAuthorizedEventHandler OnAuthorized;
public delegate void OnAuthorizedEventHandler(
object sender,
ref bool cancel
);
[C++]
public: __event OnAuthorizedEventHandler* OnAuthorized;
public __gc __delegate void OnAuthorizedEventHandler(
Object* sender,
bool __gc *cancel
);
Event Data
Remarks
Example
[Visual Basic, C#, C++, JScript.NET] To get the full samples of EASendMail, please refer to Samples section.
[Visual Basic]
Imports EASendMail
Module Module1
Sub OnQuit( _
ByVal sender As Object, _
ByRef cancel As Boolean _
)
Console.WriteLine("Disconnecting ... ")
End Sub
Sub OnAuthorized( _
ByVal sender As Object, _
ByRef cancel As Boolean _
)
Console.WriteLine("Authorized")
End Sub
Sub OnIdle( _
ByVal sender As Object, _
ByRef cancel As Boolean _
)
'Application.DoEvents()
End Sub
Sub OnSendingDataStream( _
ByVal sender As Object, _
ByVal sent As Integer, _
ByVal total As Integer, _
ByRef cancel As Boolean _
)
Console.WriteLine(String.Format("{0}/{1} sent", sent, total))
End Sub
Sub OnConnected( _
ByVal sender As Object, _
ByRef cancel As Boolean _
)
Console.Write("Connected")
End Sub
Sub Main()
SendMail()
End Sub
Sub SendMail()
Dim oMail As SmtpMail = New SmtpMail("TryIt")
Dim oSmtp As SmtpClient = New SmtpClient
Try
Dim oServer As SmtpServer = New SmtpServer("myserveraddress")
oServer.User = "myusername"
oServer.Password = "mypassword"
oMail.From = New MailAddress("from@adminsystem.com")
oMail.To.Add(New MailAddress("to@adminsystem.com"))
oMail.Subject = "test subject"
oMail.TextBody = "test body"
AddHandler oSmtp.OnIdle, AddressOf OnIdle
AddHandler oSmtp.OnAuthorized, AddressOf OnAuthorized
AddHandler oSmtp.OnConnected, AddressOf OnConnected
AddHandler oSmtp.OnQuit, AddressOf OnQuit
AddHandler oSmtp.OnSendingDataStream, AddressOf OnSendingDataStream
oSmtp.SendMail(oServer, oMail)
Console.WriteLine("Message was sent")
Catch exp As SmtpTerminatedException
Console.WriteLine(exp.Message)
Catch exp As SmtpServerException
Console.WriteLine("Exception: Server Respond: {0}", exp.ErrorMessage)
Catch exp As System.Net.Sockets.SocketException
Console.WriteLine("Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message)
Catch exp As System.ComponentModel.Win32Exception
Console.WriteLine("Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message)
Catch exp As System.Exception
Console.WriteLine("Exception: Common: {0}", exp.Message)
End Try
End Sub
End Module
[C#]
using System;
using EASendMail;
namespace Test
{
class Class1
{
public static void OnQuit(
object sender,
ref bool cancel
)
{
Console.WriteLine( "Disconnecting ... " );
}
public static void OnAuthorized(
object sender,
ref bool cancel
)
{
Console.WriteLine( "Authorized" );
}
public static void OnIdle(
object sender,
ref bool cancel
)
{
//Application.DoEvents();
}
public static void OnSendingDataStream(
object sender,
int sent,
int total,
ref bool cancel
)
{
Console.WriteLine( String.Format( "{0}/{1} sent", sent, total ));
}
public static void OnConnected(
object sender,
ref bool cancel
)
{
Console.Write( "Connected\r\n" );
}
[STAThread]
static void Main(string[] args)
{
SendMail();
}
static void SendMail()
{
SmtpMail oMail = new SmtpMail("TryIt");
SmtpClient oSmtp = new SmtpClient();
try
{
SmtpServer oServer = new SmtpServer("myserveraddress");
oServer.User = "myusername";
oServer.Password = "mypassword";
oMail.From = new MailAddress("from@adminsystem.com" );
oMail.To.Add( new MailAddress("to@adminsystem.com" ));
oMail.Subject = "test subject";
oMail.TextBody = "test body";
oSmtp.OnAuthorized += new SmtpClient.OnAuthorizedEventHandler( OnAuthorized );
oSmtp.OnIdle += new SmtpClient.OnIdleEventHandler( OnIdle );
oSmtp.OnConnected += new SmtpClient.OnConnectedEventHandler( OnConnected );
oSmtp.OnSendingDataStream += new SmtpClient.OnSendingDataStreamEventHandler( OnSendingDataStream );
oSmtp.OnQuit += new SmtpClient.OnQuitEventHandler( OnQuit );
oSmtp.SendMail( oServer, oMail );
Console.WriteLine( "Message was sent" );
}
catch( SmtpTerminatedException exp )
{
Console.WriteLine( exp.Message );
}
catch( SmtpServerException exp )
{
Console.WriteLine( "Exception: Server Respond: {0}", exp.ErrorMessage );
}
catch( System.Net.Sockets.SocketException exp )
{
Console.WriteLine( "Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message );
}
catch( System.ComponentModel.Win32Exception exp )
{
Console.WriteLine( "Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message );
}
catch( System.Exception exp )
{
Console.WriteLine( "Exception: Common: {0}", exp.Message );
}
}
}
}
[C++]
#include "stdafx.h"
#using <mscorlib.dll>
using namespace System;
using namespace EASendMail;
public __gc class SmtpClientEventHandler
{
public:
static void OnQuit(
Object* sender,
bool __gc *cancel
)
{
Console::WriteLine( S"Disconnecting ... " );
}
static void OnAuthorized(
Object* sender,
bool __gc *cancel
)
{
Console::WriteLine( S"Authorized" );
}
static void OnIdle(
Object* sender,
bool __gc *cancel
)
{
//Application.DoEvents();
}
static void OnSendingDataStream(
Object* sender,
int sent,
int total,
bool __gc *cancel
)
{
Console::WriteLine( S"{0}/{1} sent", sent.ToString(), total.ToString());
}
static void OnConnected(
Object* sender,
bool __gc *cancel
)
{
Console::Write( S"Connected\r\n" );
}
};
void SendMail()
{
SmtpMail *oMail = new SmtpMail(S"TryIt");
SmtpClient *oSmtp = new SmtpClient();
try
{
SmtpServer *oServer = new SmtpServer(S"myserveraddress");
oServer->User = S"myusername";
oServer->Password = S"mypassword";
oMail->From = new MailAddress(S"from@adminsystem.com" );
oMail->To->Add( new MailAddress(S"to@adminsystem.com" ));
oMail->Subject = "test subject";
oMail->TextBody = "test body";
oSmtp->OnAuthorized += new SmtpClient::OnAuthorizedEventHandler( NULL, SmtpClientEventHandler::OnAuthorized );
oSmtp->OnIdle += new SmtpClient::OnIdleEventHandler( NULL, SmtpClientEventHandler::OnIdle );
oSmtp->OnConnected += new SmtpClient::OnConnectedEventHandler( NULL, SmtpClientEventHandler::OnConnected );
oSmtp->OnSendingDataStream += new SmtpClient::OnSendingDataStreamEventHandler( NULL, SmtpClientEventHandler::OnSendingDataStream );
oSmtp->OnQuit += new SmtpClient::OnQuitEventHandler( NULL, SmtpClientEventHandler::OnQuit );
oSmtp->SendMail( oServer, oMail );
Console::WriteLine( S"message was sent" );
}
catch( EASendMail::SmtpTerminatedException *exp )
{
Console::WriteLine( exp->Message );
}
catch( EASendMail::SmtpServerException *exp )
{
Console::WriteLine( S"Exception: Server Respond: {0}", exp->ErrorMessage );
}
catch( System::Net::Sockets::SocketException *exp )
{
Console::WriteLine( S"Exception: Networking Error: {0} {1}", exp->ErrorCode.ToString(S"d"), exp->Message );
}
catch( System::ComponentModel::Win32Exception *exp )
{
Console::WriteLine( S"Exception: System Error: {0} {1}", exp->ErrorCode.ToString(S"d"), exp->Message );
}
catch( System::Exception *exp )
{
Console::WriteLine( S"Exception: Common: {0}", exp->Message );
}
}
int _tmain()
{
SendMail();
return 0;
}